Door: Anna Anthropy.
“Dys4ia, a game created by Anna Anthropy in 2012, is a short autobiographical piece about gender dysphoria. Instead of creating a challenging or complex gameplay experience, the entire game is played through using simple arrow key gestures and follows a definitive, unalterable storyline. As is typical with the majority of her games, she uses a classic 8-bit style in tandem with an electric color-scheme to create the visual appearance of the game. As for gameplay, it forces the player to go through her personal experience with hormone therapy through a series of quick mini-games. It is broken into four levels, respectively labeled “Gender Bullshit”, “Medical Bullshit”, “Hormonal Bullshit”, and “It Gets Better?” Each one takes you through her deeply personal experience of being a trans woman, giving you glimpses into that experience through mini-games where you have to shave off your mustache or walk down the street as NPCs address you as “sir”.